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Diffstat (limited to 'src/video_core/texture_cache/texture_cache_base.h')
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
index e7b910121..da98a634b 100644
--- a/src/video_core/texture_cache/texture_cache_base.h
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -21,6 +21,7 @@
#include "common/lru_cache.h"
#include "common/polyfill_ranges.h"
#include "common/scratch_buffer.h"
+#include "common/slot_vector.h"
#include "common/thread_worker.h"
#include "video_core/compatible_formats.h"
#include "video_core/control/channel_state_cache.h"
@@ -32,7 +33,6 @@
#include "video_core/texture_cache/image_info.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/render_targets.h"
-#include "video_core/texture_cache/slot_vector.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"
@@ -451,16 +451,16 @@ private:
struct PendingDownload {
bool is_swizzle;
size_t async_buffer_id;
- SlotId object_id;
+ Common::SlotId object_id;
};
- SlotVector<Image> slot_images;
- SlotVector<ImageMapView> slot_map_views;
- SlotVector<ImageView> slot_image_views;
- SlotVector<ImageAlloc> slot_image_allocs;
- SlotVector<Sampler> slot_samplers;
- SlotVector<Framebuffer> slot_framebuffers;
- SlotVector<BufferDownload> slot_buffer_downloads;
+ Common::SlotVector<Image> slot_images;
+ Common::SlotVector<ImageMapView> slot_map_views;
+ Common::SlotVector<ImageView> slot_image_views;
+ Common::SlotVector<ImageAlloc> slot_image_allocs;
+ Common::SlotVector<Sampler> slot_samplers;
+ Common::SlotVector<Framebuffer> slot_framebuffers;
+ Common::SlotVector<BufferDownload> slot_buffer_downloads;
// TODO: This data structure is not optimal and it should be reworked